![]() ![]() It's a frustrating and arbitrary block in what is otherwise a great mode, and the amount of grinding lets down an otherwise excellent addition to the series. Even then, it's still a gamble as to whether a chest will give up what you want or need. ![]() It's entirely possible to hit a brick wall and be unable to explore further if you've run out of kurrency to open more chests, leaving you to have to go through a bunch of brawls to earn more of what you need to proceed. However, the contents of any chest are randomised – including some items you need to open up new areas of the Krypt. ![]() Some chests cost Koins to open, others Soul Fragments, others still use hearts. That's the "better" – the "worse" is that it's a total grind. While it's a great little exploratory experience in its own right, mapping out the island and finding bits of lore drawn from the series' history, it also rewards you with tonnes of unlockable items for the game's 'Kustomisation' mode. The game's biggest time sink – for better or worse – may be the Krypt mode though, where you explore Shang Tsung's island and harvest loot from treasure chests. Mortal Kombat 11 feels like a more rounded fighter than the series has ever been. Other kombat tweaks include separating out the offensive and defensive gauges, each now used to amplify attacks or interact with environmental hazards, and a vastly improved tutorial to get you to grips with the game's impressively nuanced systems. Still, it’s a useful addition for turning the tide on a brawl that isn't going in your favour. They're stylish moves, and often far more gruesome than battle-ending Fatalities themselves, but the game jumps to jarringly different mini-cutscenes for them, breaking the flow of fights. The B-movie gorefest is elevated here though, with the addition of Fatal Blows – essentially a mid-battle take on the series' familiar Fatalities, delivering massive damage to opponents but only executable when your own health is down to 30 percent. Familiar tricks from recent entries make their return here, with X-ray blows showing skull-shattering damage, and environmental interactions allowing you to skewer enemies' heads on stalagmites or toss burning embers over them. Narrative complexity can't override the simple fact that this is a Mortal Kombat game though, which means one thing – extreme, brutal combat. While it's mostly a linear progression through a dozen chapters, each containing several fights, there are a few branching moments that warrant chapter replays to see every facet of the tale.Ī more rounded fighter than the series has ever been. While the temporal shenanigans see Kronika stepping into the role of new big bad, and the displaced heroes and villains working to avert or secure their futures, it also proves one of the series' best story kampaigns, with surprisingly affecting character moments between the two generations of kombatants, bolstered by exceptional quality cutscenes. With lightning-fuelled elder god Raiden corrupted and classic heroes Liu Kang and Kitana fallen to darkness, matters get even more complicated when Kronika, keeper of time, brings past versions of characters to the present. While it is not perfect and has its flaws, Netherrealm. The entry commemorates new and old for the series, and showcases Netherrealm Studios true potential. Great Mortal Kombat 11 offers an extreme amount of customization and replayability all while maintaining its pure enjoyment when fighting. Written by Kyle Campbell on behalf of GLHF.The Mortal Kombat series continues its streak of being the most narratively convoluted – as well as most violent – fighting game on the stands with this eleventh chapter, picking up the battle for Earthrealm from the events of Mortal Kombat X. Review: Mortal Kombat 11 (Nintendo Switch) 9. Fortnite does crossovers with every brand in the known universe. Call of Duty is likely crossing over with Attack on Titan. League of Legends is doing crossovers with Among us. Shame that Neo himself isn’t into the idea of stepping into Outworld, though.Ĭrossovers are all the rage in video games these days. On several occasions, Jason Voorhees, the Predator, Rambo, RoboCop, and loads more have clashed steel with Scorpion and Sub Zero. Mortal Kombat has a long, storied history of crossovers with famous film characters. The Matrix Resurrections star sure didn’t mince words. But I think, you know, Neo, John Wick… Yeah, man, they’re doing their own thing. “ Mortal Kombat is awesome in so many ways. “If it was up to me? No,” Reeves said via Esquire. One of which asked whether or not he would be into the idea of either Neo from The Matrix or John Wick from the John Wick films being guest characters in a Mortal Kombat game. Keanu Reeves isn’t keen on the idea of his characters being in Mortal Kombat.ĭuring an interview with Esquire, Reeves took the time to answer some burning fan questions. ![]()
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